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*[[Notes]] are not reset upon exiting a world. |
*[[Notes]] are not reset upon exiting a world. |
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*Online leaderboard for game completion and speed. Using [[cheat code]]s other than those given by [[Cheato]] invalidates one's standing. |
*Online leaderboard for game completion and speed. Using [[cheat code]]s other than those given by [[Cheato]] invalidates one's standing. |
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+ | *"Improved" graphics |
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{{Games}} |
{{Games}} |
Revision as of 04:20, 26 May 2009
Banjo-Kazooie was ported to the Xbox Live Arcade on December 3rd, 2008. The game is essentialy identical to its N64-based original, although there are differences:
- New control scheme due to Xbox 360 controller.
- Notes are not reset upon exiting a world.
- Online leaderboard for game completion and speed. Using cheat codes other than those given by Cheato invalidates one's standing.
- "Improved" graphics
This article/section is a stub. You can help the Banjo-Kazooie Wiki by expanding it. |
Games in the Banjo-Kazooie Series
Main Games: | Banjo-Kazooie · Banjo-Tooie · Banjo-Kazooie: Grunty's Revenge ·Banjo-Kazooie: Nuts & Bolts |
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Spin-Offs: | Banjo-Pilot |
Ports and Re-releases: | Banjo-Kazooie: Grunty's Revenge Mobile · Banjo-Kazooie: Grunty's Revenge Missions · Banjo-Kazooie (XBLA) · Banjo-Tooie (XBLA) |
Related Games: | Project Dream · Diddy Kong Racing · Diddy Kong Racing DS · Sonic & Sega All-Stars Racing with Banjo-Kazooie · Banjo Karting · Minecraft · Super Smash Bros. Ultimate |