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[[File:Banjo_truck.jpg|thumb|328px|One of several Banjo Karting cars (or at least their concept)]] |
[[File:Banjo_truck.jpg|thumb|328px|One of several Banjo Karting cars (or at least their concept)]] |
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⚫ | Banjo-Karting or Banjo-Kazoomie was a game prototype for Xbox 360, started by Rare Ltd. just before [http://www.unseen64.net/2008/12/03/banjo-kazooie-nuts-bolts-x360-beta/ Banjo-Kazooie: Nuts and Bolts] was finished in late 2008. The prototype took advantage of classic [[Banjo-Kazooie]] characters and built upon the racing parts of [[Nuts and Bolts]] . With Rare’s shift to Kinect projects only, this prototype was cancelled. |
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− | ==Banjo-Karting/Banjo-Kazoomie== |
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− | + | One of the cars created specifically for this prototype later made it into the Xbox 360 version of [[Sonic & Sega All-Stars Racing with Banjo-Kazooie|Sonic & Sega All-Stars Racing]]. Programmer Brendan Gunn has stated in regards to the Banjo karting game, "I've always wanted to do a racing game. I got to spend two weeks working on a prototype racing game for the Xbox. It was codenamed 'Banjo-Kazoomie', and it was a kind of kart racer, but you constructed the karts out of different parts, so I guess it was kind of a precursor to '[[Nuts & Bolts]] '. But for those two weeks I was doing the driving mechanics for it". |
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− | George Andreas was also quoted on the Banjo karting game saying, "We had a coin-up for a while, didn't we? Mark [Betteridge] was working on a racing game. Can you remember? It was a long time ago now. The working name was 'Balls-Out', as in flat-out[[File:Banjo-Kazoomie and Banjo-Karting - The Banjo-Kazooie Racing Games|thumb|right| |
+ | George Andreas was also quoted on the Banjo karting game saying, "We had a coin-up for a while, didn't we? Mark [Betteridge] was working on a racing game. Can you remember? It was a long time ago now. The working name was 'Balls-Out', as in flat-out[[File:Banjo-Kazoomie and Banjo-Karting - The Banjo-Kazooie Racing Games|thumb|right|232x232px|'''MrHyruleGamer''' talking about the concepts of Banjo-Kazoomie/Banjo Karting.]] |
==Gallery== |
==Gallery== |
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mumbo_sportscar_test_flip_1.jpg|Mumbo's sports car |
mumbo_sportscar_test_flip_1.jpg|Mumbo's sports car |
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</gallery> |
</gallery> |
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+ | [[Category:Xbox 360]] |
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+ | [[Category:Nintendo 3DS]] |
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+ | [[Category:Unreleased games]] |
Revision as of 19:53, 19 February 2018
Banjo-Karting or Banjo-Kazoomie was a game prototype for Xbox 360, started by Rare Ltd. just before Banjo-Kazooie: Nuts and Bolts was finished in late 2008. The prototype took advantage of classic Banjo-Kazooie characters and built upon the racing parts of Nuts and Bolts . With Rare’s shift to Kinect projects only, this prototype was cancelled.
One of the cars created specifically for this prototype later made it into the Xbox 360 version of Sonic & Sega All-Stars Racing. Programmer Brendan Gunn has stated in regards to the Banjo karting game, "I've always wanted to do a racing game. I got to spend two weeks working on a prototype racing game for the Xbox. It was codenamed 'Banjo-Kazoomie', and it was a kind of kart racer, but you constructed the karts out of different parts, so I guess it was kind of a precursor to 'Nuts & Bolts '. But for those two weeks I was doing the driving mechanics for it".
George Andreas was also quoted on the Banjo karting game saying, "We had a coin-up for a while, didn't we? Mark [Betteridge] was working on a racing game. Can you remember? It was a long time ago now. The working name was 'Balls-Out', as in flat-out