Banjo-Kazooie Wiki
m (typos fixed: challange → challenge)
(27 intermediate revisions by 17 users not shown)
Line 1: Line 1:
  +
'''Eat More Yumblies or Grumblies than [[Mr. Vile]]''' is a mini-game from the original ''[[Banjo-Kazooie]]''. This mini-game can be rather tricky at times, but can be simple if you know what you're doing.
====The Location====
 
This Mini-Game can be rather tricky at times. It can be found inside the crocodile in [[Bubblegloop Swamp]]. [[Banjo]] and [[Kazooie]] must transform into the [[Crocodile Banjo|Crocodile Transformation]] and enter the crocodile through one of the two holes in its nose. Inside, [[Mr. Vile]] will challenge them to his game.
 
   
====The Rules====
+
==The Location==
 
It can be found inside the crocodile in [[Bubblegloop Swamp]]. [[Banjo]] and [[Kazooie]] must transform into the [[Crocodile Banjo|Crocodile Transformation]] and enter the crocodile through one of the 2 holes in its nose. Inside, [[Mr. Vile]] will challenge them to his game.
There are three difficulty levels that must be beaten to acquire the prize. Each difficulty level has its own set of rules to follow.
 
   
 
==The Rules==
'''Easy:''' The object of this difficulty level is to eat more red yumblies than Mr. Vile.
 
 
There are 3 difficulty levels that must be beaten to acquire the prize. Each difficulty level has its own set of rules to follow.
   
'''Medium:''' The object of this difficulty level is to eat more red yumblies than Mr. Vile, however Banjo and Kazooie must not eat the yellow grumblies that appear. Mr. Vile explains that the yellow grumblies aren't ripe, so Banjo and Kazooie shouldn't eat them. If Banjo and Kazooie does eat one they will become sick and unable to move for several precious seconds.
+
*'''Easy:''' The object of this difficulty level is to eat more red [[Yumblies]] than [[Mr. Vile]].
 
*'''Medium:''' The object of this difficulty level is to eat more red Yumblies than [[Mr. Vile]], however [[Banjo]] and [[Kazooie]] must not eat the yellow [[Grumblies]] that appear. [[Mr. Vile]] explains that the yellow Grumblies aren't ripe, so [[Banjo]] and [[Kazooie]] shouldn't eat them. If [[Banjo]] and [[Kazooie]] does eat one they will become sick and unable to move for several precious seconds.
  +
*'''Hard:''' The object of this difficulty level is to eat what is shown at the top of the screen, either red Yumblies or yellow Grumblies (it switches every 10 seconds). If [[Banjo]] and [[Kazooie]] eat what is not shown on the top of the screen, they will become sick and unable to move for several precious seconds.
   
 
==The Controls==
'''Hard:''' The object of this difficulty level is to eat what is shown at the top of the screen, either red yumblies or yellow grumblies. If Banjo and Kazooie eat what is not shown on the top of the screen, they will become sick and unable to move for several precious seconds.
 
 
*Use the Control Stick to move the Crocodile and the {{B}} button to eat.
==== The Controls ====
 
'''Easy:''' Use the Control Stick to move the Crocodile and the B button to eat.
 
   
  +
==The Prize==
'''Medium:''' Use the Control Stick to move the Crocodile and the B button to eat.
 
 
If [[Banjo]] and [[Kazooie]] successfully beat Mr. Vile in all 3 levels, he will reward them with a [[Jiggy]]. However, if they lose, Mr. Vile will attack for 2 [[Honeycomb]]s' worth of damage.
   
  +
When you have obtained his [[Jiggy]], you can challenge him again for fun if you want. When you beat him in all three levels, he will reward you with 3 [[Extra Life|Extra Lives]], but if you lose, he will take one life away from you. You still get to keep the [[Notes]] and [[Jinjo]]s you have collected, however.
'''Hard:''' Use the Control Stick to move the Crocodile and the B button to eat.
 
  +
====The Prize====
 
  +
The Hard version of the game is also present during [[Grunty's Furnace Fun]]. However, unlike the original, the game switches between Yumblies and Grumblies every 5 seconds as opposed to every 10 seconds. Completing the challenge allows you to advance to the next game board.
If Banjo and Kazooie successfully beat Mr. Vile in all three levels, he will reward them with a Jiggy.
 
  +
====Hint====
 
  +
If Banjo and Mr. Vile end up eating the same amount in any mode when the timer runs out, it will count as a loss.
Do this AFTER you have learned how to use the running shoes in [[Gobi's Valley]]. They will make the chalange esier, as you can grab the food faster then Vile.
 
  +
  +
==Hints==
  +
*This challenge becomes easier once you have learned how to use the [[Turbo Trainers]] in [[Gobi's Valley]], as it will increase your chances of winning. Despite this, it's still possible to beat beat the challenge without them.
  +
*If you're playing the original Nintendo 64 version of ''[[Banjo-Kazooie]]'', you can repeatedly tap {{B}} to make you run nearly as fast as if you were having the [[Turbo Trainers]] equipped.
  +
*In the Hard version, the color shown at the top of the screen is always red to begin with, and switches every ten seconds; thus, the game can be made easier simply by watching the timer and going after the other color at 50 seconds, 40, etc. When the game is replayed in Grunty's Furnace Fun, the colors instead switch every five seconds.
  +
  +
{{BKMinigames}}
 
{{Minigames}}
 
{{Minigames}}
 
[[Category:Minigames]]
 
[[Category:Minigames]]

Revision as of 04:08, 12 September 2019

Eat More Yumblies or Grumblies than Mr. Vile is a mini-game from the original Banjo-Kazooie. This mini-game can be rather tricky at times, but can be simple if you know what you're doing.

The Location

It can be found inside the crocodile in Bubblegloop Swamp. Banjo and Kazooie must transform into the Crocodile Transformation and enter the crocodile through one of the 2 holes in its nose. Inside, Mr. Vile will challenge them to his game.

The Rules

There are 3 difficulty levels that must be beaten to acquire the prize. Each difficulty level has its own set of rules to follow.

  • Easy: The object of this difficulty level is to eat more red Yumblies than Mr. Vile.
  • Medium: The object of this difficulty level is to eat more red Yumblies than Mr. Vile, however Banjo and Kazooie must not eat the yellow Grumblies that appear. Mr. Vile explains that the yellow Grumblies aren't ripe, so Banjo and Kazooie shouldn't eat them. If Banjo and Kazooie does eat one they will become sick and unable to move for several precious seconds.
  • Hard: The object of this difficulty level is to eat what is shown at the top of the screen, either red Yumblies or yellow Grumblies (it switches every 10 seconds). If Banjo and Kazooie eat what is not shown on the top of the screen, they will become sick and unable to move for several precious seconds.

The Controls

  • Use the Control Stick to move the Crocodile and the B button (N64) button to eat.

The Prize

If Banjo and Kazooie successfully beat Mr. Vile in all 3 levels, he will reward them with a Jiggy. However, if they lose, Mr. Vile will attack for 2 Honeycombs' worth of damage.

When you have obtained his Jiggy, you can challenge him again for fun if you want. When you beat him in all three levels, he will reward you with 3 Extra Lives, but if you lose, he will take one life away from you. You still get to keep the Notes and Jinjos you have collected, however.

The Hard version of the game is also present during Grunty's Furnace Fun. However, unlike the original, the game switches between Yumblies and Grumblies every 5 seconds as opposed to every 10 seconds. Completing the challenge allows you to advance to the next game board.

If Banjo and Mr. Vile end up eating the same amount in any mode when the timer runs out, it will count as a loss.

Hints

  • This challenge becomes easier once you have learned how to use the Turbo Trainers in Gobi's Valley, as it will increase your chances of winning. Despite this, it's still possible to beat beat the challenge without them.
  • If you're playing the original Nintendo 64 version of Banjo-Kazooie, you can repeatedly tap B button (N64) to make you run nearly as fast as if you were having the Turbo Trainers equipped.
  • In the Hard version, the color shown at the top of the screen is always red to begin with, and switches every ten seconds; thus, the game can be made easier simply by watching the timer and going after the other color at 50 seconds, 40, etc. When the game is replayed in Grunty's Furnace Fun, the colors instead switch every five seconds.