Banjo-Kazooie Wiki
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Gruntilda's Lair is the lair of the evil witch Gruntilda before her first defeat by Banjo and Kazooie. During Banjo-Kazooie, most of the game is set in this massive area. Within the lair itself, there are entrances to nine different worlds:

Mumbo's Mountain
Treasure Trove Cove
Clanker's Cavern
Bubblegloop Swamp
Freezeezy Peak
Gobi's Valley
Mad Monster Mansion
Rusty Bucket Bay
Click Clock Wood

Outside of these nine worlds, there are a number of different rooms and sub-areas. The hat on top of the lair is actually a tower, which ultimately leads to the roof where the final battle against Gruntilda takes place in Banjo-Kazooie. Unlike most main antagonists' lairs, Gruntilda's Lair actually serves as a hub world of the first game.

When Banjo and Kazooie visit the lair again in Banjo-Tooie, the lair has been severely wrecked, as the entrance inside of the cave shaped like Gruntilda's face is blocked by rocks, and the players only use of visiting this area is visiting Cheato.

During Banjo-Kazooie: Nuts & Bolts, the lair is inaccessible but visible from the outside in Spiral Mountain (probably to make you focus on L.O.G.'s and Grunty's Challenges).

Points of Interest

Maps

Please make one and upload it!

Map by Jordan Vance

Worlds

Collectibles

Jiggies

Note that Jiggies 2-10 can only be collected after the corresponding world's Witch Switch has been pressed.

  1. Left of the main entrance.
  2. On top of the entrance to Mumbo's Mountain - access as termite. (Mumbo's Mountain)
  3. On top of the ship near the entrance to Treasure Trove Cove - climb on cannon. (Treasure Trove Cove)
  4. Beak Bust Gruntilda's eyes on the flat disc with her portrait. (Clanker's Cavern)
  5. Jump inside the gold urn in the room just before Gobi's Valley - use jump pad activated through a room blocked by a breakable brick wall. (Bubblegloop Swamp)
  6. In alcove high above the entrance to Freezeezy Peak - use flying pad under cobweb in nearby room- activate pad with switch in a lower alcove, and use running shoes to reach pad in time. (Freezeezy Peak)
  7. Inside the stone coffin in the room with the gold urn - use jump pad. (Gobi's Valley)
  8. Break the glass eye in the Gruntilda head - use flying pad under cobweb. (Mad Monster Mansion)
  9. In alcove leading to the level 3 water switch. (Rusty Bucket Bay)
  10. In alcove above the entrance to the Click Clock Wood area - access as bee. (Click Clock Wood)

Extra Lives

  • On the back of the Huge Grunty Statue's hat.
  • At the Bubblegloop Swamp entrance room, near the 3 logs, jump to the top of the middle one.
  • In the Mad Monster Mansion Puzzle room, after pushing the second water raise switch, go to the surface and you should see an Extra life.
  • Behind Mumbo's Shack (the house you can only enter if you're a pumpkin inside the graveyard).
  • Located behind some roots, in the room with the Click Clock Wood Puzzle.
  • Behind the entrance to Click Clock Wood, walk in the grass until Banjo rises a little out of the grass. Banjo is on top of a Shock Spring Pad! Use it to jump on top the Click Clock Wood entrance and collect an Extra life. You may also use the Bee transformation to get it.
  • Located on a window ledge near the last yellow Cauldron, after completing Grunty's Furnace Fun.
  • There are four extra lives inside Grunty's Furnace Fun.

Enemies

Gruntilda's Lair hosts a variety of enemies, some exclusive to the lair itself and others which only appear after their native world has been accessed.

World Enemies

Names in Other Languages

Language Name Meaning
Japanese グランチルダのとりで
Guranchiruda no Toride
Gruntilda's Fortress
Spanish La Guarida de Gruntilda (BT) Gruntilda's Lair
French Tanière de Gruntilda Gruntilda's Lair
German Gruntildas Reich Gruntilda's Realm
Italian Antro di Gruntilda Gruntilda's Antrum


Gallery

Trivia

  • In Banjo-Kazooie, though after Grunty is trapped by the rock outside her castle, her launghting can stil be heard while walking through in her lair.
  • In Banjo-Kazooie:Grunty's Revenge, a statue of King Jingaling's head can be seen laying on the ground outside Grunty's Castle. This could imply that at one point King Jingaling wanted to settle in Spiral Mountain with his people, but was overtaken by Grunty. This could have something to do with the dispute between Grunty and the Jinjos, and why she captures them on Banjo-Kazooie, and imprisons them in Banjo-Tooie.
  • The first few bars of the theme music to Grunty's Lair sound very reminiscent to the famous song "The Teddy Bears' Picnic".
  • Although they were separate game levels in the first game, the entrance to the lair was all the player could access in in the game's sequel, Banjo-Tooie and was part of the Spiral Mountain level.
  • While Banjo-Tooie's version of the music track is similar to the first game, it no longer has the sound of a witch laughing in the background. This is due to Grunty's absense of the area in the game.
  • When certain Game Shark or PAR cheats are used (which inadvertantly do something like violating protected memory or the checksum), the bridge to Grunty's Lair in Spiral Mountain will have a large hole in it, making it impossible to cross without a levitation cheat. There are no still effects otherwise. Amusingly, said bridge is in a similar state of disrepair in [[Banjo-Tooie]]
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