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{{Infobox item |
{{Infobox item |
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|image = Honeycomb1.png |
|image = Honeycomb1.png |
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− | |size |
+ | |size = 64px |
− | |aka |
+ | |aka = Life, honey, honeycomb piece, honey energy |
− | |game |
+ | |game = ''[[Banjo-Kazooie]]'' ''[[Banjo-Kazooie (Xbox Live Arcade)|(XBLA)]]''<br>''[[Banjo-Tooie]]'' ''[[Banjo-Tooie (Xbox Live Arcade)|(XBLA)]]''<br>''[[Banjo-Kazooie: Grunty's Revenge]]''<br>''[[Banjo-Kazooie: Nuts & Bolts]]'' |
+ | |use = Replenish [[Banjo]] and [[Kazooie]]'s health energy bar |
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− | |use = Life |
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− | |max |
+ | |max = 5 (16) (BK)<br>5 (10) (BT)<br>5 (8) (BK:GR) |
− | |icon |
+ | |icon = Honeycomb icon.png |
}} |
}} |
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+ | {{quote|Mmmm... I'm sticky tasty honey energy!|A Honeycomb|[[Banjo-Kazooie]]}} |
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⚫ | ''' |
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⚫ | Banjo and Kazooie's maximum honeycomb capacity can increase. [[Extra Honeycomb Piece]]s can be collected to increase |
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+ | |||
⚫ | |||
⚫ | A '''Honeycomb''' is a unit of health used in the [[Banjo-Kazooie (series)|''Banjo-Kazooie'' series]] as the player's life bar. Usually, being hurt by an enemy or damaging terrain causes [[Banjo]] and/or [[Kazooie]] to lose a Honeycomb (more can be lost at once from certain enemies and fall damage). Honeycombs can be replenished by collecting some from fallen enemies (usually one at a time), [[Beehive]]s, or just in random areas. |
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+ | |||
⚫ | Banjo and Kazooie's maximum honeycomb capacity can increase. [[Extra Honeycomb Piece]]s can be collected to increase the duo's honeycomb limit, and the final puzzle in ''[[Banjo-Kazooie]]'' allows Banjo and Kazooie's energy bar to double in size. Different [[List of Transformations and Spells|transformations]] in ''[[Banjo-Tooie]]'' also have differently-sized energy bars, as do Banjo and Kazooie when they [[split-up]]. [[Mumbo Jumbo]] also has a honeycomb health bar in ''Tooie''. |
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+ | |||
⚫ | |||
+ | |||
+ | Honeycombs also have a different purpose in ''[[Banjo-Pilot]]''. Flying through a floating honeycomb grants the player a usable item, selected randomly from a pool of items that varies based on the player's position within the race ranking. |
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+ | |||
+ | ==See also== |
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+ | *[[Double Honeycomb]] |
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+ | *[[Random Stop Honeycomb]] |
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+ | *[[Skill Stop Honeycomb]] |
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==Gallery== |
==Gallery== |
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===Screenshots=== |
===Screenshots=== |
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<gallery widths="110"> |
<gallery widths="110"> |
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− | Honey.JPG|A |
+ | Honey.JPG|A honeycomb in [[Mumbo's Mountain]]. |
+ | HoneycombNB.jpg|Three honeycombs in The Six of the Best. |
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+ | </gallery> |
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+ | |||
===Artwork=== |
===Artwork=== |
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− | <gallery |
+ | <gallery captionalign="left"> |
− | + | File:Honeycomb.jpg|A standard honeycomb. |
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− | + | File:GreenJinjo.png|A green [[Jinjo]] with a lot of honeycombs. |
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+ | File:05B7EA4_screen_955PM.png|The ''[[Banjo-Tooie]]'' version of Honeycomb model. |
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− | {{Clear}} |
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+ | </gallery> |
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⚫ | |||
+ | |||
⚫ | |||
+ | * [[Banjo]] collects honeycombs because he's a honey bear, who are commonly known to enjoy a smackeral of that good bee sauce. |
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+ | * ''Banjo-Kazooie'' contains unused code for an item which functions nearly identically to the Skill Stop Honeycomb, which was later introduced in ''Banjo-Tooie''. |
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+ | |||
+ | |||
+ | |||
+ | {{foreignname|Jap = はちみつエネルギー|JapR = Hachimitsu Enerugī|JapM = Honey energy}} |
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+ | [[Category:Trivia]] |
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+ | [[Category:Items]] |
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+ | [[Category:Items from Banjo-Kazooie]] |
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+ | [[Category:Items from Grunty's Revenge]] |
Revision as of 21:31, 8 January 2020
“Mmmm... I'm sticky tasty honey energy!”
—A Honeycomb, Banjo-Kazooie
A Honeycomb is a unit of health used in the Banjo-Kazooie series as the player's life bar. Usually, being hurt by an enemy or damaging terrain causes Banjo and/or Kazooie to lose a Honeycomb (more can be lost at once from certain enemies and fall damage). Honeycombs can be replenished by collecting some from fallen enemies (usually one at a time), Beehives, or just in random areas.
Banjo and Kazooie's maximum honeycomb capacity can increase. Extra Honeycomb Pieces can be collected to increase the duo's honeycomb limit, and the final puzzle in Banjo-Kazooie allows Banjo and Kazooie's energy bar to double in size. Different transformations in Banjo-Tooie also have differently-sized energy bars, as do Banjo and Kazooie when they split-up. Mumbo Jumbo also has a honeycomb health bar in Tooie.
Honeycombs appear in Banjo-Kazooie: Nuts & Bolts, but not as collectible health items; they're instead used as fetch items during L.O.G.'s challenge in Spiral Mountain.
Honeycombs also have a different purpose in Banjo-Pilot. Flying through a floating honeycomb grants the player a usable item, selected randomly from a pool of items that varies based on the player's position within the race ranking.
See also
Gallery
Screenshots
Artwork
Trivia
- Banjo collects honeycombs because he's a honey bear, who are commonly known to enjoy a smackeral of that good bee sauce.
- Banjo-Kazooie contains unused code for an item which functions nearly identically to the Skill Stop Honeycomb, which was later introduced in Banjo-Tooie.
Language | Name | Meaning |
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Japanese | はちみつエネルギー Hachimitsu Enerugī |
Honey energy |