Banjo-Kazooie Wiki
No edit summary
No edit summary
Line 4: Line 4:
 
</gallery>
 
</gallery>
 
|aka = Life, honey, honey piece, yellow honeycomb energy
 
|aka = Life, honey, honey piece, yellow honeycomb energy
|game = [[Banjo-Kazooie]]<br>[[Banjo-Tooie]]<br>[[Banjo-Kazooie: Grunty's Revenge]]<br> [[Banjo-Kazooie: Nuts & Bolts]]chowders adventures-2
+
|game = [[Banjo-Kazooie]]<br>[[Banjo-Tooie]]<br>[[Banjo-Kazooie: Grunty's Revenge]]<br> [[Banjo-Kazooie: Nuts & Bolts]] chowders adventures-2
 
|use = Life
 
|use = Life
 
|max = 5 (16) (BK)<br>5 (10) (BT)<br>5 (8) (BK:GR) cda-2 (20)
 
|max = 5 (16) (BK)<br>5 (10) (BT)<br>5 (8) (BK:GR) cda-2 (20)

Revision as of 19:13, 14 December 2009


Honeycombs are used in the Banjo-Kazooie series as the player's life bar. Usually, being hurt by an enemy or damaging terrain causes Banjo and/or Kazooie to lose a Honeycomb (more can be lost at once from certain enemies and fall damage). Honeycombs can be replenished by collecting some from fallen enemies (usually one at a time) and Beehives.

Honeycomb capacity can change. Extra Honeycomb Pieces can be collected to increase Honeycomb capacity, and the final puzzle in Banjo-Kazooie causes Banjo and Kazooie's energy bar to double in size. Different transformations in Banjo-Tooie also have differently-sized energy bars, as do Banjo and Kazooie when split up.

Honeycombs appear in Banjo-Kazooie: Nuts & Bolts at the end in Lord of Games' challenge in Spiral Mountain as fetch items.