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:12. The 12th Note Door requires 882 Notes to open. It leads from [[Dingpot]]'s Room to the Red [[Honeycomb]] Energy Puzzle.
 
:12. The 12th Note Door requires 882 Notes to open. It leads from [[Dingpot]]'s Room to the Red [[Honeycomb]] Energy Puzzle.
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==Cheat Codes==
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Note Doors 2 to 7 have special [[Cheat Codes#Open Note Doors|cheat codes]] to open them. However using more 2 of these codes or the codes to open up worlds [[Grunty's Code Vengeance|will result in the file being erased]].
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*'''CHEAT THESE GO RIGHT ON THROUGH NOTE DOOR TWO''' - Open the 180 Note Door.
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*'''CHEAT NOTE DOOR THREE GET IN FOR FREE''' - Open the 260 Note Door.
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*'''CHEAT TAKE A TOUR THROUGH NOTE DOOR FOUR''' - Open the 350 Note Door.
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*'''CHEAT USE THIS CHEAT NOTE DOOR FIVE IS BEAT''' - Open the 450 Note Door.
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*'''CHEAT THIS TRICKS USED TO OPEN NOTE DOOR SIX''' - Open the 640 Note Door.
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*'''CHEAT THE SEVENTH NOTE DOOR IS NOW NO MORE''' - Open the 765 Note Door.
 
[[Category:Obstacles]]
 
[[Category:Obstacles]]

Revision as of 18:14, 26 May 2009

Note Door

A Note Door.

Note Doors are found throughout Gruntilda's Lair in Banjo-Kazooie. Gruntilda cast a powerful musical spell on 12 passages in an attempt to slow Banjo and Kazooie's progress. Each door requires a specific amount of Musical Notes collected from the worlds to remove the magic spell.

1. The 1st Note Door requires 50 Notes to open. It leads from the room with the Grunty Portrait to the room with the Grunty Round Floor Tile.
2. The 2nd Note Door requires 180 Notes to open. It leads from the Pipe Drainage Room to the Huge Grunty Statue room.
3. The 3rd Note Door requires 260 Notes to open. It leads from the Huge Grunty Statue room to the room with the Giant Stone Urn.
4. The 4th Note Door requires 350 Notes to open. It leads from the Grunty Face Statue room to the Lava Room.
5. The 5th Note Door requires 450 Notes to open. It leads from the Grunty Face Statue room to the Water-Level Raising Room.
6. The 6th Note Door requires 640 Notes to open. It leads from the Water-Level Raising Room to the Click Clock Wood entrance.
7. The 7th Note Door requires 765 Notes to open. It leads from the Click Clock Wood entrance to the Grunty's Furnace Fun entrance.
8. The 8th Note Door requires 810 Notes to open. It leads to the room with the Gruntilda Puzzle.
9. The 9th Note Door requires 828 Notes to open. It leads from Dingpot's Room to the Giant Blue Egg.
10. The 10th Note door requires 846 Notes to open. It leads from Dingpot's Room to the Giant Red Feather.
11. The 11th Note Door requires 864 Notes to open. It leads from Dingpot's Room to the Giant Gold Feather.
12. The 12th Note Door requires 882 Notes to open. It leads from Dingpot's Room to the Red Honeycomb Energy Puzzle.

Cheat Codes

Note Doors 2 to 7 have special cheat codes to open them. However using more 2 of these codes or the codes to open up worlds will result in the file being erased.

  • CHEAT THESE GO RIGHT ON THROUGH NOTE DOOR TWO - Open the 180 Note Door.
  • CHEAT NOTE DOOR THREE GET IN FOR FREE - Open the 260 Note Door.
  • CHEAT TAKE A TOUR THROUGH NOTE DOOR FOUR - Open the 350 Note Door.
  • CHEAT USE THIS CHEAT NOTE DOOR FIVE IS BEAT - Open the 450 Note Door.
  • CHEAT THIS TRICKS USED TO OPEN NOTE DOOR SIX - Open the 640 Note Door.
  • CHEAT THE SEVENTH NOTE DOOR IS NOW NO MORE - Open the 765 Note Door.