Banjo-Kazooie Wiki


The Wiki now has a collection of emoticons to use in conversations! See Banjo-Kazooie Wiki:Emoticon Usage for more info.

Please report vandalism to the administrators and if you can, undo the edit of the vandal. This will make this wiki a more viewer friendly site, thanks!

We currently have 134 stubs. You can help us by expanding these articles.

READ MORE

Banjo-Kazooie Wiki
Advertisement

The Pack Jump is a glitch in Banjo-Tooie. It allows Banjo to jump in the air while using the Pack Whack. This double-jump gives Banjo a total height that exceeds his Failed Flip, as well as allowing him to jump large distances, climb near-vertical slopes, and even nab items in alcoves above water that would normally force Kazooie to use the Turbo Trainers to get them.

Usually, the move is performed by pressing to jump and to use the Pack Whack, followed by again while Banjo is swinging the pack.

A variant of the trick involves repeatedly using the move against a sloped surface, allowing Banjo to climb steep slopes. There are two ways to do this. The first method is to alternate between and quickly, allowing speed, but may wear down the player's hand. The second method is to press and wait for Banjo to completely (or almost) finish the move, then press to jump and repeat.

Although it is considered a glitch, the Official Player's Guide to Banjo-Tooie lists it as a real move.


Advertisement