Banjo-Kazooie Wiki

The Talon Trot is an ability learned from Bottles on Mumbo's Mountain in Banjo-Kazooie and which carries over to Banjo-Tooie. It is one of the earliest moves learned and also one of the most useful. Hold Z button (N64) and press C left button (N64), and Kazooie will stick her legs out of the backpack and carry Banjo around as long as Z button (N64) is held. Not only does this allow the duo to move much faster, but the Talon Trot is needed to tackle slopes too steep for Banjo to walk up on his own (although some slopes are too steep even for the Talon Trot). In Banjo-Kazooie, this move must be learned in order to proceed to the next area in Gruntilda's Lair after Mumbo's Mountain. In Banjo-Tooie, Kazooie retains the Talon Trot's slope-climbing ability when separated from Banjo.

In Banjo-Kazooie: Grunty's Revenge, the Talon Trot is learned from Bozzeye on Breegull Beach, and has the same functionality as the move from the console games. To execute it, hold L button (GBA) and press R button (GBA). Unlike its function in the previous incarnations, however, no buttons need to be held while running with this move.

Kazooie comments that she would use Talon Trot if she could remember how at the beginning of Banjo-Kazooie: Nuts & Bolts, when she and Banjo hear a loud noise and go outside to investigate. Later, the Lord of Games gives Kazooie and Banjo a Trolley instead of teaching them Talon Trot once again, saying that it was a useless ability. At the end of the game, however, L.O.G. gives Kazooie her abilities back.


Names in Other Languages[]

Language Name Meaning
Japanese カズーイダッシュ
Kazūi Dasshu
Kazooie Dash