Banjo-Kazooie Wiki

Topper is a carrot who is one of four training enemies found on Spiral Mountain in Banjo-Kazooie. His main purpose is to aid Bottles in teaching Banjo the Claw Swipe ability. He is tall and orange with green leaves on his head. The one in the training area just hops in place waiting to be attacked and gives no damage when touched, but all of the other Toppers in Spiral Mountain will slowly hop towards Banjo and do damage.

Topper, as well as Colliwobble, Bawl and Quarrie (the other tutorial enemies), were all arrested by the "rubbish video game character police" for no longer having purpose in the Banjo-Kazooie ​games, according to Rare. He reappears in Banjo-Kazooie: Nuts & Bolts as a Fetch Item. A Jinjo says he dropped a carrot in the water on Jiggoseum's Act 4 and tells Banjo to retrieve it.


  • Topper's name may be a reference to Carrot Top.
  • He can only be killed by the Claw Swipe when learning the move, but afterwards any move can kill him.


Language Name Meaning
Japanese ニンジンのトッパー
Ninjin no Toppā
Topper the Carrot